The best defense is to jump over the wall from whence you came, as that will channel the enemies through the ticket booth area. When you exit that building, a large wave of rocketeers and kamikazies will attack. First, you will need to get the key in the building on the right. The section ahead has a low wall, with the intended path next to a ticket booth, which spawns rocketeers and soldiers when you approach. As long as you keep walking along the wall, you will skip any monster that would normally appear. If you head to either the left or right surrounding the buildings, and run along the wall surrounding the excavation, you should eventually reach a point where you can jump onto the wall, and walk along it until you reach the sphinx. They are followed by Kleers, and when defeated, a final wave of biomechanoids and kleers.Ī sequence break exists here. When you reach the paved road, kamakazies will teleport in ahead. Health is generally sparse in this area, thus any damage received will be costly. Soon after you cross the small dirt path between the two trucks, various minor biomechoids and kleers will teleport in the buildings ahead. A technopolip will also arrive in the starting area as well. While initially calm, there will be waves of behaded rocketeers and cloned soldiers arriving in small but constant groups. Fighting enemies from a distance also works great in many situations.Sam arrives on-scene just before the buildings. Use retreat as an option. Many times it may be more worth while to go and funnel enemies into bottlenecks or just retreat to gather supplies/recover from battles.If you locate an explosives crate with C4 or rockets inside, use them! Spam that junk! Then when you’ve cleared an area, go back and refill your supply. Spam explosives. The C4/rockets in this game are infinite, so to speak.Plan ahead. If you know a boss fight is coming or a swarm of smaller enemies is about to spawn, use the appropriate weapons and conserve ammo depending on the fights at hand.Refer to " Serious Sam" to visit each level page of the wiki to find out which levels can be skipped and how. This is only really useful for serious or speed-runs. Use level skips. Some levels have unintended ways to 'break' the map and skip large chunks of levels.Clear an area with minimal damage? Save! Take too much damage? Load! Abuse saving. Since you can save at any time, make good use of it.Refer to " Look, it’s a secret" for secret locations.
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